The Peer-to-Peer Architectural Pattern
Real-Life Scenario & Problem
Scenario:
Imagine you’re building a file-sharing application, similar to BitTorrent, or a decentralized chat application. In these systems, there is no central server to coordinate data storage or message routing. Instead, every user’s device (node) must function both as a client and a server.
Problem:
- Centralized bottleneck: In a traditional client-server model, a central server can become a performance or reliability bottleneck.
- Single point of failure: A server outage could disable the entire system.
- Scalability issues: As the number of users grows, relying on a central node to handle all communications and data storage can lead to overload and slow performance. …
Howdy 👋
This is an online wiki about the main topics over the last 40 years of software design, architecture & testing. It was created by Khalil Stemmler.
This wiki's mission is to help eliminate the unknown unknowns, helping you get up to speed on the best practices and principles to write testable, flexible, and maintainable code.
I created this wiki while I was connecting the dots on my own path. You can read more about that learning journey in the introduction
Already bought it?
If you’ve already purchased the book, click here to re-send your link. You can read the online wiki or download a copy of the book in PDF, EPUB, and Kindle versions.
Want access?
You can read the intro to the book for free and visit solidbook.io to buy the book/wiki! To get an idea of my writing, read some of my best free content here and here.
Need help?
Something not working? Have a question? You can reach me on at khalil@khalilstemmler.com.