One of the first things we learn in programming is to decompose large problems into smaller parts. That divide-and-conquer approach can help us to assign tasks to others, reduce anxiety by focusing on one thing at a time, and improve modularity of our designs.
But there comes a time when things are ready to be hooked up.
That's where most developers go about things the wrong way.…
This book’s mission is to teach developers the essential skills and practices to write testable, flexible, and maintainable code.
You can read more about the learning journey in the "Software Design and Architecture Roadmap 🖼️".
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