💡 The more unknown unknowns, the better the chance of accidental complexity. Here, we squash many unknown unknowns in the world of software design through the concept of layers of design and a 5000ft view of how it's all connected. The goal of this chapter is to get a high-level understanding of what we need to know to master software design.
- Understand the difference between software design and architecture
- Understand the big picture of software design and how various levels of design fit within each other …
This book’s mission is to teach developers the essential skills and practices to write testable, flexible, and maintainable code.
You can read more about the learning journey in the "Software Design and Architecture Roadmap 🖼️".
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You can read the intro to the book for free and visit solidbook.io to buy the book/wiki (it's currently on pre-sale for 33% off)! For recent updates, click here. To get an idea of my writing, read some of my best free content here and here.