17. Stories

đź’ˇ Stories are an early part of the evolution of a feature. We use stories as temporary placeholders for communicating, estimating, and planning features (both functional and non-functional).

In the last chapter, we learned how to use Event Storming or Event Modelling to create a shared mental model of the domain.

At the end of either of these discovery-like workshops, we will have identified the vast majority of the business events, commands, and queries involved with creating the system we've been tasked to build. This puts us in an incredibly good place for the next steps: estimating and planning the features. How so? Because the commands and queries are the functional requirements…

Howdy đź‘‹

This is an online wiki and book about the basics of software design and architecture with TypeScript by Khalil Stemmler, Developer Advocate @ Apollo GraphQL .

This book’s mission is to teach developers the essential skills and practices to write testable, flexible, and maintainable code.

You can read more about the learning journey in the "Software Design and Architecture Roadmap 🖼️".

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